12 Apr 06:40
Re: Markers in wave files
Davy Durham <ddurham <at> netdoor.com>
2002-04-12 04:40:25 GMT
2002-04-12 04:40:25 GMT
Okay.. this the 3rd time I've sent this email but haven't seen it show up on the list.. What is/has-been the deal? My original question: Does this look to be an acceptable patch? If so, when might it show up in the CVS tree? Davy Durham wrote: > Hi.. I have checked out the sourcecode to libaudiofile and make added > support for reading and writing cues in the wave format. > > Wave already supported reading cue positions, but didn't read cue > names. The prescribed way of storing cue names in the format is with a > 'list'/'adtl' chunk according to > http://www.borg.com/~jglatt/tech/wave.htm . > > I added this reading support to wave.c and also adding writing > marks/cues to wavewrite.c > > I have attached a patch... I have tested it with my audio editing > application and am able to load and save cues succefully. Also, I > just threw in reading mark/cue comments since it was just a simple > added case to one section of code. To write the comments would also > be pretty easy, but I'm not using comments so I didn't do it. If you > want me to I could. > > I pretty much followed the way things were done according to the rest > of the wave I/O code. > > I'm wondering, that if the patch is accepted when the next release of > libaudiofile is scheduled for? Because I want to debut my application > to the community in probably a month or so, and it would be nice if > the distro packagers already had packages for the new version. It's > not as if my application won't run, it's just that cue/marks won't be > preserved. Are the query methods capable of indicating if cue's are > load/save-able for a particular format? > > On that note, I didn't update any of the afQuery-ing functions to > return if mark/cue I/O support was implemented or not. I wasn't quite > sure how all that worked and even IF the query functions are used for > determining that sort of detail about a format's support. If that > needs to be updated in the code either let me know and I can add it to > the patch, or you can do it yourself since you probably know better > how to add it. > > -- Davy > >
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