1 Nov 2003 18:38
Re: ardour crashes when jack uses /tmp/jack
Florian Schmidt <mista.tapas <at> gmx.net>
2003-11-01 17:38:31 GMT
2003-11-01 17:38:31 GMT
On Fri, 31 Oct 2003 22:39:11 -0500 Paul Davis <paul <at> linuxaudiosystems.com> wrote: > don't be too sure of this. we discovered a bug in JACK. although in > notifies clients of xruns, it doesn't tell you about them all the > time. > I had qjackctl running and was monitoring the messages window from time to time. qjackctl as a jack client should get notified, too? Interesting enough though that with large buffers [32 periods a 512 frames] there seems to be no correlation of system load and eventual xruns. Right now i'm compiling a kernel, having ardour playback 4 tracks and have some stuff in jack-rack and no xruns in either the message window of qjackctl nor the term that i started ardour with.... But then sometimes when seemingly no load is on the system i get messages like: somenumber excceeded spare time of someothernumber .... [can't reproduce now, so don't know the exact text] and the xrun callback of ardour and qjckctl is called.. If you want i can investigate the issue further if you let me know wht info could be useful for you.. Am i right in suspecting that xruns can happen, too, when the jack clients are too slow in delivering data which then causes jackd to be too late delivering data to the alsa-driver? But this should ony happen during large cpu loads caused by the jack clients? When some other process generates the load and it is not SCHED_FIFO this should not produce xruns because the jack and jack client processes get executed first [SCHED_FIFO]. Or do i misunderstand the issues here? Florian Schmidt P.S.: just got one xrun [during the whole kernel build].. well, building a kernel and stuff is maybe toooo much :) ------------------------------------------------------- This SF.net email is sponsored by: SF.net Giveback Program. Does SourceForge.net help you be more productive? Does it help you create better code? SHARE THE LOVE, and help us help YOU! Click Here: http://sourceforge.net/donate/
RSS Feed