22 Aug 2007 15:07
SunUO 0.5.0 System.net.Socket exception
Fraga <decoreba <at> gmail.com>
2007-08-22 13:07:58 GMT
2007-08-22 13:07:58 GMT
Max,
How are you my friend?
I've just updated to 0.5.0 and I'm having the following issue:
2007-08-22 09:56:48,641 ERROR System.Net.Sockets.SocketException: Connection reset by peer
at System.Net.Sockets.Socket+SocketAsyncResult.CheckIfThrowDelayedException () [0x00000]
at System.Net.Sockets.Socket.EndReceive (IAsyncResult result) [0x00000]
at Server.Network.NetState.OnReceive (IAsyncResult asyncResult) [0x00000]
at System.Net.Sockets.Socket+SocketAsyncResult.CheckIfThrowDelayedException () [0x00000]
at System.Net.Sockets.Socket.EndReceive (IAsyncResult result) [0x00000]
at Server.Network.NetState.OnReceive (IAsyncResult asyncResult) [0x00000]
I never had error like this...
Got any idea why it drops the client?
I'm also having lag problem...
runnning on Linux, kernel 2.6....
Thanks
On 8/20/07, Max Kellermann <max <at> duempel.org> wrote:
Hi all,
the new SunUO version supports the new UO client version 6.
http://www.sunuo.org/download.html
http://download.berlios.de/sunuo/sunuo-0.5.0.zip
The patch was pulled from RunUO's public subversion repository. Many
thanks to the RunUO team for developing this patch.
Good to see that the Open Source principle works for us. Last year,
Mark replaced RunUO's hard-coded 10ms sleep() invocation with SunUO's
tickless event-based system.
Max
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