1 Feb 20:45
Quick status update
Jason McIntosh <jmac <at> jmac.org>
2005-02-01 19:45:44 GMT
2005-02-01 19:45:44 GMT
Hi all, sorry I've been out of touch... my job really walloped me much more than usual in January. (The lamest excuse, but, I work at a university research facility, and it's grant-review time. O, the panicking.) We're slipping a little bit from the day-to-day details of the roadmap, but still OK insofar as the important things are all moving forward; big thanks to everyone who's helping out, especially Karl who has been adding some crucial features to Javolin. I expect to finish the next Frivolity release this weekend (on schedule), after which I'll focus on helping the Javolin 0.1 release happen. The schedule puts Javolin 0.2 to follow soon on its heels, but this is mostly just a matter of bringing it up to speed with the most recent protocol changes regarding player states (readiness and seats and such) so I think it's a realistic expectation. A month ago Mike suggested the utility of an SVG toolkit of some kind. I know that Andy has been looking into this, too, so I'm gonna launch another sub-project expressly for making some SVG/ES tools useful to game UI development. I will coordinate with Mike and Andy offlist about this soon, so if anyone else wants in, let me know. -- Jason McIntosh jmac <at> jmac.org Somerville, MA, USA http://www.jmac.org ------------------------------------------------------- This SF.Net email is sponsored by: IntelliVIEW -- Interactive Reporting Tool for open source databases. Create drag-&-drop reports. Save time by over 75%! Publish reports on the web. Export to DOC, XLS, RTF, etc. Download a FREE copy at http://www.intelliview.com/go/osdn_nl
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