4 Jan 2006 16:32
Re: zlib compression for CELL maps
William Kyngesburye <woklist <at> kyngchaos.com>
2006-01-04 15:32:20 GMT
2006-01-04 15:32:20 GMT
At least for SRTM rasters, it depends on whether there are negative elevations (common around coastal areas). I noticed this a while back and wondered about it. I don't remember the details, but it came down to what order of integer is needed - 1, 2 or 4 bytes, unsigned - to represent all the values in the region. BUT, if there were negative integers it always used a signed 8 byte integer (or something large like that). Compression came into it also I think, again I don't remember details. So SRTM tiles in coastal areas are often much bigger than you'd expect, though with the new version 2 SRTM that shouldn't be as big a problem since water areas have been filled with a flat 0 elevation, or an appropriate elevation for lakes. I don't know about the GRASS_INT_ZLIB variable (env? compile?), but I was under the impression that I couldn't do anything about it. On Jan 4, 2006, at 8:44 AM, Jaro Hofierka wrote: > Hello, > > I have a problem with a size of integer (CELL) maps. It is strange > that the size of compressed integer maps is bigger than the same > maps in floats. Recently, we tried to import srtm files and > floating point maps took much less disk space then integers> I tried to use the GRASS_INT_ZLIB variable, but the compression > flag in a header file is still set to 1 (should be 2?). Problably I > missed something. I re-compiled GRASS using zlib. > Many thanks for any hints! > > Jaro > ----- William Kyngesburye <kyngchaos <at> kyngchaos.com> http://www.kyngchaos.com/ "Oh, look, I seem to have fallen down a deep, dark hole. Now what does that remind me of? Ah, yes - life." - Marvin
> I tried to use the GRASS_INT_ZLIB variable, but the compression
> flag in a header file is still set to 1 (should be 2?). Problably I
> missed something. I re-compiled GRASS using zlib.
> Many thanks for any hints!
>
> Jaro
>
-----
William Kyngesburye <kyngchaos <at> kyngchaos.com>
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