1 Aug 2007 13:20
Generic Solution to Nearest Neighbor problem
Obe, Regina <robe.dnd <at> cityofboston.gov>
2007-08-01 11:20:44 GMT
2007-08-01 11:20:44 GMT
I'm hoping this will
be of some benefit to others. I've read a lot of posts about people
trying solve various nearest neighbor like problems. After running
into this stumbling block myself and using various unsatisfying workarounds for
it, I think I have finally stumbled across a decent solution that is fairly
cookie cutter and it is faster than others I have tried in the past. I
haven't stress tested it yet though.
I've documented the
details of it here if anyone is interested.
Thanks,
Regina
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