Jorrit Tyberghein | 1 Jul 06:18
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Re: [CsMain] Crystal Space cannot run after successful build ~Brian

It looks as if configure has problems finding your OpenGL. When you do
'configure' I guess it says it can't find OpenGL? Most likely it is
because you're missing Mesa-dev. That is the package needed to compile
OpenGL programs. If that doesn't help then send me your config.log

Greetings,

On 7/1/05, Contingency Plan <contingencyplan <at> gmail.com> wrote:
> Hello all,
>  
>  I'm having trouble with my Crystal Space installation.  Everything builds
> fine, no errors or anything.  However, when I finish building, I can't run
> anything CS-related.  Even walktest fails with the following errors:
>  
>  # ./walktest
>  WARNING: could not load plugin 'crystalspace.graphics2d.glx'
>  Error loading Graphics2D plugin.
>  WARNING: failed to initialize plugin 'crystalspace.graphics3d.opengl'
>  ERROR: Console: Unable to locate 3D renderer plugin!
>  WARNING: failed to initialize plugin
> 'crystalspace.console.output.simple'
>  No 3D driver!
>  
>  crystalspace.system:
>    World saving enabled.
>  crystalspace.system:  No iGraphics3D plugin!
>  crystalspace.system:  Error initializing system!
>  Cleaning up...
>  
>  I am running the CS CVS as of 2 days ago.  I did a full checkout into an
> empty directory (in case something was holding over that was causing the
> problem), but to no avail.
>  
>  I am using Gentoo Linux with a nVidia GeForce4 Ti 4400 graphics card.  I
> have re-emerged nvidia-glx-1.0.7664 successfully as well, but doesn't change
> anything.
>  
>  Any ideas on what I can do to fix this?  Anybody with an nVidia card
> experiencing problems?
>  
>  Thanks,
>  ~Brian
>  
>  

--

-- 
Project Manager of Crystal Space (http://www.crystalspace3d.org)
and CEL (http://cel.crystalspace3d.org)

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Gmane