Anthony Susu | 1 Jul 10:29
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Re: [CsMain] Crystal Space cannot run after successful build ~Brian

Contingency Plan wrote:

> Hello all,
>
> I'm having trouble with my Crystal Space installation.  Everything 
> builds fine, no errors or anything.  However, when I finish building, 
> I can't run anything CS-related.  Even walktest fails with the 
> following errors:
>
> # ./walktest
> WARNING: could not load plugin 'crystalspace.graphics2d.glx'
> Error loading Graphics2D plugin.
> WARNING: failed to initialize plugin 'crystalspace.graphics3d.opengl'
> ERROR: Console: Unable to locate 3D renderer plugin!
> WARNING: failed to initialize plugin 'crystalspace.console.output.simple'
> No 3D driver!
>
> crystalspace.system:
>   World saving enabled.
> crystalspace.system:  No iGraphics3D plugin!
> crystalspace.system:  Error initializing system!
> Cleaning up...
>
> I am running the CS CVS as of 2 days ago.  I did a full checkout into 
> an empty directory (in case something was holding over that was 
> causing the problem), but to no avail.
>
> I am using Gentoo Linux with a nVidia GeForce4 Ti 4400 graphics card.  
> I have re-emerged nvidia-glx-1.0.7664 successfully as well, but 
> doesn't change anything.
>
> Any ideas on what I can do to fix this?  Anybody with an nVidia card 
> experiencing problems?
>
> Thanks,
> ~Brian
>
I had the same problem after I updated my slackware install from "10.1" 
to "current"  For some reason configure was not detecting "GLX".  I had 
to go back to 10.1 because I didn't have the time to figure out what the 
problem was.  Installing mesa didn't help me, all it did was make my 3d 
games run extremely slow.  Hope it works for you though.
The best to you.
Tony-ASOD

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Gmane