Bert Freudenberg | 7 Apr 02:11
Picon

Re: Mixing Morphic and Tweak

Am 06.04.2005 um 23:37 schrieb Joshua Gargus:
>
> 2 poor reasons that I want to mix Tweak and Morphic:
> - I don't have a bare-bones OpenGL window in Tweak (haven't spent the 
> time)

That would be really easy to do. In fact, I couldn't resist - see 
attachment ;-)

> - Dev tool support prevents me from using Tweak as my full-time 
> environment

What everyone is doing now is using the "old" (Morphic) tools for 
developing Tweak stuff. This works just fine (even though we expect 
more complete tool support in Tweak from the ToolBuilder effort, 
soonish.

> PS. so, how about those instance variables in Tweak?  :-)

Well, I hope Andreas will give the definitive answer to that, or at 
least paint a bigger picture. Technically, in the current 
implementation nothing hinders you to use them.

- Bert -

Attachment (COpenGLPlayer.st.gz): application/x-gzip, 1211 bytes
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