Adam Sroka | 1 Mar 2010 01:27
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Re: The Dismal Craft : Was Re: Large and Complex code will have global variables, tight coupling, etc...

On Sun, Feb 28, 2010 at 4:11 PM, Petite Abeille
<petite.abeille <at> gmail.com> wrote:
>
>
>
> On Mar 1, 2010, at 12:23 AM, John Carter wrote:
>
> > Another way of looking at the problem is that Software Quality is a
> > very _minor_ part of what determines the _income_ of a company.
>
> There are empirical evidences suggesting that Big Ball of Mud is a rather effective methodology :D
>
> http://www.laputan.org/mud/
>

There is ample evidence that software development is highly profitable
in the long run despite even odds on complete project failure. I would
like to believe that this is unsustainable, but it has been this way
for a while. It would be better for our craft if the margins were a
bit lower and we needed to make stuff that worked (and didn't suck) in
order to compete.


Gmane