27 Apr 2009 11:26
Re: straight lines vs. curves (SVG)
Mojca Miklavec <mojca.miklavec.lists <at> gmail.com>
2009-04-27 09:26:56 GMT
2009-04-27 09:26:56 GMT
On Mon, Apr 27, 2009 at 09:33, Taco Hoekwater wrote: > > it is much easier&faster to check for > a straightness flag in the knot node than to check the control point > locations, so it is almost certain that the executable would not use > the pre- and postcontrol points at all for straight segments. Hans just needs to make sure that his "unitsquare randomized" will still work after adding the flag :) I find Jacko's idea interesting :), but if you implement this flag (which is probably more reliable) it might make sense to keep the control points at 1/3, 2/3 where they are now (to start with) and to remove the "straight" flag as soon as user starts messing with them (starts moving them around). Mojca -- http://tug.org/metapost/
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