5 Jul 16:36
Re: Audio editing
> Juan Pablo Bouza wrote: >> ...that it didn“t support frame rates with fractions, such as 23.976.... Christian Thaeter schrieb: > Just a note: using floating point for framerates is almost always a bad idea. > Rational numbers (numerator/demominator) are much better... And additionally, could you please enlighten me what would be the prospective use of such a fractional frame rate for audio? For everything I am aware off, the frame rate was fixed to a limited set of values dictated by hardware, eg. 8000, 44100, 48000, 96000, 192000, etc. But maybe I'm overlooking an interesting use case here? Cheers, Hermann
RSS Feed