8 Jan 2012 21:30
Re: [PATCH] Verify the functionality of glDrawBuffer with different color buffer modes
On Fri, 6 Jan 2012 16:25:52 -0800, Anuj Phogat <anuj.phogat@...> wrote: > This test case is used to reproduce and verify the fix for segmentation fault > cause by glDrawBuffer(GL_FRONT_AND_BACK) in GLUT_DOUBLE_BUFFER mode. > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44153 This doesn't appear to verify the functionality, just that it doesn't segfault. With this testcase, we could just drop GL_FRONT_AND_BACK rendering on the floor as the "fix". Could you test the actual rendering to the two buffers as part of the test, instead?
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