5 Dec 2000 04:48
Re: Any wrappers available for Animated Cursors?
Ken, You can bind any binary file type into the VC++ resource editor. When you use Import, simply create a new resource type like "ANICURSORS". You'll see the binary data in the editor. To load and use the cursor: const DWORD VERSION_NUM = 0x00030000; HRSRC hrsrc = FindResource(NULL, MAKEINTRESOURCE (IDR_ANICURSORS1), "ANICURSORS"); DWORD dw_size = SizeofResource(NULL, hrsrc); HGLOBAL hglob = LoadResource(NULL, hrsrc); LPBYTE p_bytes=(LPBYTE)LockResource(hglob); HCURSOR h_cursor = (HCURSOR)CreateIconFromResource(p_bytes, dw_size, FALSE, VERSION_NUM); Regards, Brandon --- In wtl@..., "Ken Ostrin" <keno <at> p...> wrote: > Hello, > > I am looking for a quick and easy way to display an animated cursor > in my application. > > After poking through some help files, I found the > LoadResourceFromFile function correctly loads a .ANI file and > converts it into a usable cursor. However, I would prefer to bind > the file into my resources. > > Any ideas? > > Thanks > > Ken
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