4 Feb 14:44
Re: Charity Game: Wounds = Cash Bucks
On Thu, Feb 4, 2010 at 1:33 PM, Sebastian Hickey <bobacino@...> wrote: > Everyone comes to the table with X. Every time somebody takes a wound, > they > actually have to *pay *for it. E.g. "Your leg gets shot off, that's 3." > I'd > like to run it with Hell for Leather< > http://cobwebgames.com/index.php/games/>, > but I think it would work with any system. You're all creative people. Any > ideas how we could make this work/fun/happen? > > Paying for wounds seems counter-productive - you *want* players to be throwing away money, not avoiding situations where they spend it. Paying for rerolls and in-game benefits, though... Gar [Non-text portions of this message have been removed] ------------------------------------
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