19 Oct 2004 01:21
RE: Texttures and the internet
Mihnea Galeteanu <mgaleteanu <at> freebalance.com>
2004-10-18 23:21:55 GMT
2004-10-18 23:21:55 GMT
Does anybody know if it is at all possible to put animation type files for textures? Basically what I need is to look at a wall that has a texture on it and see it change. I don;t care what file format the texture needs to be in to be animated as long as I can animate something. Any help would be greatly appreciated -----Original Message----- From: Eric Espie [mailto:eric.espie <at> free.fr] Sent: Sunday, October 17, 2004 4:43 PM To: Mihnea Galeteanu Cc: TORCS Devel List Subject: Re: [Torcs-devel] Texttures and the internet Mihnea Galeteanu wrote: > what package is that in? Check PLIB documentation on plib.sf.net the ac loader is from the PLIB library. the acc loader is in src/module/graphic/ssggraph/grloadac.cpp Eric. > > -----Original Message----- > From: Eric Espie [mailto:eric.espie <at> free.fr] > Sent: Sunday, October 17, 2004 4:33 PM > To: Mihnea Galeteanu > Cc: TORCS Devel List > Subject: Re: [Torcs-users] Texttures and the internet > > > Too badit's the PLIB loader that is used for that. > well you'll have to add some additional parameters to the loader > in order to use your own image loader, check the ssgLoaderOptions > for that. > > Eric. > > Mihnea Galeteanu wrote: > >>It seams that grutil is not invoked for textures loaded from the ac or acc file, but only for those defined in the xml file. >> >>-----Original Message----- >>From: Eric Espie [mailto:eric.espie <at> free.fr] >>Sent: Sunday, October 17, 2004 4:08 PM >>To: Mihnea Galeteanu >>Cc: torcs-users <at> lists.sourceforge.net >>Subject: Re: [Torcs-users] Texttures and the internet >> >> >>Mihnea Galeteanu wrote: >> >> >>>I want to add an extension to torcs that will allow me to demonstrate >>>textures being downloaded from the web. Where would I start this >>>endeavour? I'm new to torcs and from what I understand, textures are >>>defined in the track's xml definition file. Am I wrong? What would I >>>need to do to be able to put a url as the source of the texture? Thanks, >>> >>>Mihnea (Mike) Galeteanu >>> >>> >> >> >>The textures are loaded in the src/modules/graphic/ssggraph/grutil.cpp >>file. They are defined in the 3D files (*.ac and *.acc) >> >>Eric. > > > -- -- =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= TORCS - http://torcs.org The Open Racing Car Simulator AKA The Other Release Coming Soon (Skin'r) How soon is soon ? (RaceBlizter) =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= ------------------------------------------------------- This SF.net email is sponsored by: IT Product Guide on ITManagersJournal Use IT products in your business? Tell us what you think of them. Give us Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more http://productguide.itmanagersjournal.com/guidepromo.tmpl
it's the PLIB loader that is used for that.
> well you'll have to add some additional parameters to the loader
> in order to use your own image loader, check the ssgLoaderOptions
> for that.
>
> Eric.
>
> Mihnea Galeteanu wrote:
>
>>It seams that grutil is not invoked for textures loaded from the ac or acc file, but only for those defined
in the xml file.
>>
>>-----Original Message-----
>>From: Eric Espie [mailto:eric.espie <at> free.fr]
>>Sent: Sunday, October 17, 2004 4:08 PM
>>To: Mihnea Galeteanu
>>Cc: torcs-users <at> lists.sourceforge.net
>>Subject: Re: [Torcs-users] Texttures and the internet
>>
>>
>>Mihnea Galeteanu wrote:
>>
>>
>>>I want to add an extension to torcs that will allow me to demonstrate
>>>textures being downloaded from the web. Where would I start this
>>>endeavour? I'm new to torcs and from what I understand, textures are
>>>defined in the track's xml definition file. Am I wrong? What would I
>>>need to do to be able to put a url as the source of the texture? Thanks,
>>>
>>>Mihnea (Mike) Galeteanu
>>>
>>>
>>
>>
>>The textures are loaded in the src/modules/graphic/ssggraph/grutil.cpp
>>file. They are defined in the 3D files (*.ac and *.acc)
>>
>>Eric.
>
>
>
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