15 Mar 2005 06:37
Alpha: 2.0.1 alpha 46
Hi all, latest alpha is up again at http://www.ttdpatch.net/src/ This one is again mostly bug fixes. Sorry, I haven't had time to work on the path-based signalling feature either, so you'll still have trains stopping when they try to reverse and can't. However, a lot of other bugs have been fixed (see below). In addition, Oskar has written code for a new station type: bus stops (with newstations on). These are stations that act like simple bus stops on the side of the road, so they need to be connected at both sides. Busses can't reverse while on a bus stop. Have fun! Josef All changes in 2.0.1 alpha 46: - by Csaba: * Fixed the industry name bug * Added some array clearing that was left out from the previous diff * Fix to the "action 1 must always precede action 2" bug * House building tool with ctrl-rocks in the scenario editor - fixed crash when viewing verbose switch list - added all bit names of active bits in bit switches to verbose switch list - added more details to "invalid sprite" error, showing type of error and, when possible, which byte of a sprite is triggering the error - allow defining action 3 for a station which has not had prop.08 set; in this case the action 3 is ignored, the same as for houses and industry tiles - fixed bug with aircraft sprite not getting updated when var E6 changed - (devel) changed default Makefile not to use gcc-2 because it's a cygwin package that's no longer maintained; gcc 3.3.x works fine anyway - fixed bug in DOS version with drag&drop dynamite getting "stuck" to the cursor - TTDPatch now supports the Windows-style language definition like LANG=1031 too - fixed bug with some news messages mentioning town of destination not town closest to current position - in vehicle callback 1D, var.action type 82 will now use the engine of the destination consist, not the source consist - (devel) moved veh.lastspeed to veh2 - fixed bug in random graphics feature - fixed AI not building correct vehicle and station types - fixed incorrect display of plane stats - fixed bug with refitting not working except when paused, and it should also be safe to use in multiplayer games again - by Mek: * new bit setting for locomotion gui to use TTD's station building window * switch between TTD's station building window and lomogui with Ctrl * fix incorrect display of too long station names in dropdowns - by Oskar: allow bus stop construction (with newstations on) -- -- Josef Drexler -- TTDPatch announcements mailing list. To unsubscribe from the list, send an email to ttdpatch-announce-request@... with the body of the email (not the subject) containing only the word "unsubscribe". For more info please see http://www.ttdpatch.net/maillist.html
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