Roberto Spadim | 5 Jul 2012 15:04
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Re: [patch 2/3 v4]raid1: read balance chooses idlest disk for SSD

nice, just another question...
 since this use mixed raid disks (different types) could we improve
the algorithm to diferent hard disk speed, for example a raid1 with
7200 and 15000 rpm?
the distance continue the same but it will include a 'speed' factor
speed=1/rpm
(distance*speed)
or something to select fastest disk in the array
i don“t want to use write-mostly since it can reduce my total number
of read disks, but with this we could use the fastest disk with more
frequency without lose array 'speed'

2012/7/5 Shaohua Li <shli <at> kernel.org>
>
> SSD hasn't spindle, distance between requests means nothing. And the
> original
> distance based algorithm sometimes can cause severe performance issue for
> SSD
> raid.
>
> Considering two thread groups, one accesses file A, the other access file
> B.
> The first group will access one disk and the second will access the other
> disk,
> because requests are near from one group and far between groups. In this
> case,
> read balance might keep one disk very busy but the other relative idle.
> For
> SSD, we should try best to distribute requests to as more disks as
> possible.
> There isn't spindle move penality anyway.
>
> With below patch, I can see more than 50% throughput improvement sometimes
> depending on workloads.
>
> The only exception is small requests can be merged to a big request which
> typically can drive higher throughput for SSD too. Such small requests are
> sequential reads. Unlike hard disk, sequential read which can't be merged
> (for
> example direct IO, or read without readahead) can be ignored for SSD.
> Again
> there is no spindle move penality. readahead dispatches small requests and
> such
> requests can be merged.
>
> Last patch can help detect sequential read well, at least if concurrent
> read
> number isn't greater than raid disk number. In that case, distance based
> algorithm doesn't work well too.
>
> V2: For hard disk and SSD mixed raid, doesn't use distance based algorithm
> for
> random IO too. This makes the algorithm generic for raid with SSD.
>
> Signed-off-by: Shaohua Li <shli <at> fusionio.com>
> ---
>  drivers/md/raid1.c |   34 +++++++++++++++++++++++++++++++---
>  1 file changed, 31 insertions(+), 3 deletions(-)
>
> Index: linux/drivers/md/raid1.c
> ===================================================================
> --- linux.orig/drivers/md/raid1.c       2012-07-04 15:25:11.817869519
> +0800
> +++ linux/drivers/md/raid1.c    2012-07-04 15:42:30.280816275 +0800
>  <at>  <at>  -483,9 +483,11  <at>  <at>  static int read_balance(struct r1conf *c
>         const sector_t this_sector = r1_bio->sector;
>         int sectors;
>         int best_good_sectors;
> -       int best_disk;
> +       int best_disk, best_dist_disk, best_pending_disk;
> +       int has_nonrot_disk;
>         int i;
>         sector_t best_dist;
> +       unsigned int min_pending;
>         struct md_rdev *rdev;
>         int choose_first;
>
>  <at>  <at>  -498,8 +500,12  <at>  <at>  static int read_balance(struct r1conf *c
>   retry:
>         sectors = r1_bio->sectors;
>         best_disk = -1;
> +       best_dist_disk = -1;
>         best_dist = MaxSector;
> +       best_pending_disk = -1;
> +       min_pending = UINT_MAX;
>         best_good_sectors = 0;
> +       has_nonrot_disk = 0;
>
>         if (conf->mddev->recovery_cp < MaxSector &&
>             (this_sector + sectors >= conf->next_resync))
>  <at>  <at>  -511,6 +517,7  <at>  <at>  static int read_balance(struct r1conf *c
>                 sector_t dist;
>                 sector_t first_bad;
>                 int bad_sectors;
> +               unsigned int pending;
>
>                 int disk = i;
>                 if (disk >= conf->raid_disks * 2)
>  <at>  <at>  -573,22 +580,43  <at>  <at>  static int read_balance(struct r1conf *c
>                 } else
>                         best_good_sectors = sectors;
>
> +               has_nonrot_disk |=
> blk_queue_nonrot(bdev_get_queue(rdev->bdev));
> +               pending = atomic_read(&rdev->nr_pending);
>                 dist = abs(this_sector -
> conf->mirrors[disk].head_position);
>                 if (choose_first
>                     /* Don't change to another disk for sequential reads
> */
>                     || conf->mirrors[disk].next_seq_sect == this_sector
>                     || dist == 0
>                     /* If device is idle, use it */
> -                   || atomic_read(&rdev->nr_pending) == 0) {
> +                   || pending == 0) {
>                         best_disk = disk;
>                         break;
>                 }
> +
> +               if (min_pending > pending) {
> +                       min_pending = pending;
> +                       best_pending_disk = disk;
> +               }
> +
>                 if (dist < best_dist) {
>                         best_dist = dist;
> -                       best_disk = disk;
> +                       best_dist_disk = disk;
>                 }
>         }
>
> +       /*
> +        * If all disks are rotational, choose the closest disk. If any
> disk is
> +        * non-rotational, choose the disk with less pending request even
> the
> +        * disk is rotational, which might/might not be optimal for raids
> with
> +        * mixed ratation/non-rotational disks depending on workload.
> +        */
> +       if (best_disk == -1) {
> +               if (has_nonrot_disk)
> +                       best_disk = best_pending_disk;
> +               else
> +                       best_disk = best_dist_disk;
> +       }
> +
>         if (best_disk >= 0) {
>                 rdev = rcu_dereference(conf->mirrors[best_disk].rdev);
>                 if (!rdev)
> --
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--
Roberto Spadim
Spadim Technology / SPAEmpresarial
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