Benjamin Huntsman | 29 Apr 22:05

emu built from google code

... with some helpful pointers regarding awk, I figured out most of the problems with my build environment. 
I've built emu for Nt under VC2005 on XP, with the Windows Server 2003 R2 SDK, and these instructions:  https://umdrive.memphis.edu/blstuart/htdocs/msvc8.html

While emu compiles and works, it takes a year-and-a-day (~10 minutes) to present the prompt.  At that point,
I can run the various commands, etc, but upon launching wm/logon, I get just the gray "inferno desktop"
window, with nothing on it.  Typing "inferno" and pressing enter gets me a blank desktop with the Log
window, but nothing else.  Definately no "start" menu.   I also get the following output on the console:

C:\Users\Inferno\20080416>emu -rc:/users/inferno/20080416 -pmain=1000000 -v
Inferno Fourth Edition (20080416) main (pid=9168) interp
Initial Dis: "/dis/emuinit.dis"
; wm/wm wm/logon
tk: font not found: /fonts/pelm/unicode.8.font
tk error on 'menubutton .toolbar.start -menu .m -borderwidth 0 -bitmap vitasmall
.bit': !failed to load bitmap
tk error on 'pack .toolbar.start -side left': !bad window path .toolbar.start
wmclient: tk error !failed to load bitmap on 'button .Wm_t.e -bitmap exit.bit -c
ommand {send wm_title exit} -takefocus 0'
wmclient: tk error !bad window path .Wm_t.e on 'pack .Wm_t.e -side right'
wmclient: tk error !failed to load bitmap on 'button .Wm_t.top -bitmap task.bit
-command {send wm_title task} -takefocus 0; pack .Wm_t.top -side right'
wmclient: tk error !failed to load bitmap on 'button .Wm_t.m -bitmap maxf.bit -c
ommand {send wm_title size} -takefocus 0; pack .Wm_t.m -side right'
tk error on 'text .cons.t -width 60w -height 15w -bg white -fg black -font /font
s/misc/latin1.6x13.font -yscrollcommand {.cons.scroll set}': !failed to open fon
t
tk error on 'pack .cons.t -fill both -expand 1': !bad window path .cons.t

It's almost like some modules aren't finding things in the root.  I have the fonts installed and stuff.  "ls
/fonts/pelm" shows that the unicode.8.font is in place, and similarly, the various .bit's are where they
should be.  I can't figure out why this is so on Nt.  Building on my MacOSX system works fine...  I also can't
tell if it's just my machine, or if the binary isn't quite right...

Anyone have an idea as to what's going on?  All this makes me hate Windows more than I do already. :)
Thanks in advance.

-Ben
Attachment (winmail.dat): application/ms-tnef, 3875 bytes

Gmane